The Evolution and Social Impact of Video Game Economics
Contributions by Hsuan-Yi Chou, Mark D. Cruea, Steve Cuff, Casey B. Hart, Brent Kice, Bjarke Liboriussen, Casey O'Donnell, Jan Švelch, Christopher Terry, Shaojung Sharon Wang, Emma Whatman Edited by Casey B. Hart
Publication date:
13 July 2017Length of book:
180 pagesPublisher
Lexington BooksDimensions:
239x157mm6x9"
ISBN-13: 9781498543415
Today, consumers of video games spend over $22.4 billion each year; using more complex and multi-layered strategies, game developers attempt to extend the profitability of their products from a simple one-time sale, to continuous engagement with the consumer. The Evolution and Social Impact of Video Game Economics examines paradigmatic changes in the economic structure of the video game industry from a media effects and game design perspective. This book explores how game developers have changed how they engage players in order to facilitate continuous financial transactions. Contributors look from the advent of microtransactions and downloadable content (DLCs) to the impact of planned obsolescence, impulse buying, and emotional control. This collection takes a broad view of the game dynamics and market forces that drive the video game industry, and features international contributors from Asia, Europe, and Australia.
With the volume, Dr. Hart invites readers to engage a wide variety of academic perspectives that discuss shifts in video game production and marketing in the face of an evolving and maturing gaming public. These essays offer a far more complex and compelling discussion beyond a “dollars and cents” economic analysis of the video game industry; they also provide insight into the interplay between the industry and how it creates and markets games for changing audiences.